Monkeybone Movie Review
As of July, Monkeybone is the biggest box office flop of 2001. After watching the movie, I can see why.
Monkeybone combines live actors with cooky computer graphics, relying on a weird world that makes Beetlejuice look normal.
Brenden Fraser tries to do what he's done with films like George of the Jungle and The Mummy, starring as a cartoonist who is put into a coma. Of course, unknowingly, he's ventured into one of the worst movies I have ever seen.
The biggest problem with Monkeybone is that it does not rely on its script for comedy. The dialogue is bad and there are hardly any good lines, at least no good lines worth laughing at. Monkeybone thinks that an audience is going to laugh for an hour and a half looking at strange creatures with bad costumes, and a crappy-looking monkey with crude dialogue. In fact, it doesn't even draw one laugh.
I'm surprised I sat through the whole thing. I must admit, I was a little curious to find out just how Fraser was going to get his body back, but that was the only thing that kept me going. I was not even amused once. There is not a single funny moment in the whole film.
The movie isn't funny, and it doesn't help that Fraser pulls off the worst performance of his career. Maybe he knew that this movie was a goner from the beginning and just gave up, but that makes no difference. Watching him on screen is about as interesting as watching bread mold in slow motion. Things really get bad when Monkeybone takes over Fraser's body, but Fraser does not even remotely act like a monkey, let alone the character that the audience has seen for the first half hour. Great acting...
There is nothing good about Monkeybone. It has a stupid plot, a horrible script, bad acting, a decrepit ending, and computer graphics that look like cheap clay-matian.
Review by Erik Samdahl unless otherwise indicated.